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Stops the emulation and goes back to the initial screen. |
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Completely restarts the emulation. It is an easy way to regain control if something goes wrong with the emulated machine. |
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Allows you to change artifacting and joystick settings. Note that you use only one joystick at a time. |
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Loads a previously saved Coconut snapshot. |
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Saves a Coconut snapshot. Snapshots store the contents of the RAM memory, CPU registers, IO registers, and other information needed to later restore the emulation exactly at the same point. |
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Inserts a tape in the virtual cassette player. Coconut accepts CAS files from other popular desktop CoCo emulators. You must install the CAS files in the /PALM/Programs/Coconut/Cassette directory on your memory card. Note that not all CAS files will work with Coconut. |
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Loads a PAK file from other popular desktop CoCo emulators. You must install the PAK files in the /PALM/Programs/Coconut/PAK directory on your memory card. Note that not all PAK files will work with Coconut. |
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Selects a "virtual" disk for use. Coconut does not support the CoCo floppy drives, but allows you to use files stored in the DSK disk image format. You must install the DSK files in the /PALM/Programs/Coconut/Disk directory on your memory card. Note that not all DSK files will work with Coconut. You can also create a directory under the directory above and store binary files there. |
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Loads a binary (machine language) file stored inside a DSK file, or from a directory. Note that not all binary files will work with Coconut. |